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To play Klondike, you need a standard deck containing 52 cards. If you're playing with a physical deck of cards, take out any jokers or instructional cards and shuffle. Now it's time to learn the rules.
Step 1: The goal of Klondike is to get all cards moved to the foundation piles in ascending order, starting with the ace and ending with the king. If you can get all your cards to end up on the foundation piles, you've won the game! When starting a new game, the first thing to look out for is if any top cards are aces. If they are, move them to the foundation right away.
Step 2: Once you move a top card to the foundation or another tableau, you'll reveal the face-down card under it. You can now turn your new top card over to find out what it is. You'll want to move cards to the foundation when possible, so move the new two of diamonds to the foundation pile.
Step 3: Now that there are no more cards that can be moved to the foundation, move cards from one tableau to another wherever you can. You can move a card from one tableau to another if the card being moved is lower than and another color than the card it's being moved onto.
Step 4: Additionally several cards can be moved at a time, as long as the cards being moved are in descending order and alternate colors. Keep placing the cards on the tableau on top of each other until there are no available moves.
Step 5: In Klondike Turn Three, you can draw three cards from the stock pile and move them face-up onto the waste pile when there are no available moves, this gives you the opportunity of using the top card in the waste pile. There's also a version of the game, Klondike Turn One, that lets you turn one card at a time from the stock pile, but in the classic version, you draw three cards at a time. You can draw as many times as you want throughout the game, and once there are no more cards in the stock pile, grab the waste pile, turn it over, place it on the stock pile, and you can draw again.
Step 6: The last rule you need to know about is how to start a new tableau. If there's an empty tableau, then you're allowed to move a king to it, but only a king! Once you've moved a king there, the tableau acts as any other tableau.
Step 7: All that's left now is to repeat all the moves explained above until, you win the game, which means you'll end up with all the cards in the foundation piles.